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4. IP Firewalling ChainsThis section describes all you really need to know to build a packet filter that meets your needs.
4.1 How Packets Traverse The FiltersThe kernel starts with three lists of rules; these lists are called
firewall chains or just chains. The three chains are
called input, output and forward. When a packet comes
in (say, through the Ethernet card) the kernel uses the
A chain is a checklist of rules. Each rule says `if the packet header looks like this, then here's what to do with the packet'. If the rule doesn't match the packet, then the next rule in the chain is consulted. Finally, if there are no more rules to consult, then the kernel looks at the chain policy to decide what to do. In a security-conscious system, this policy usually tells the kernel to reject or deny the packet.
For ASCII-art fans, this shown the complete path of a packet coming into a machine.
---------------------------------------------------------------- | ACCEPT/ lo interface | v REDIRECT _______ | --> C --> S --> ______ --> D --> ~~~~~~~~ -->|forward|----> _______ --> h a |input | e {Routing } |Chain | |output |ACCEPT e n |Chain | m {Decision} |_______| --->|Chain | c i |______| a ~~~~~~~~ | | ->|_______| k t | s | | | | | s y | q | v | | | u | v e v DENY/ | | v m | DENY/ r Local Process REJECT | | DENY/ | v REJECT a | | | REJECT | DENY d --------------------- | v e ----------------------------- DENYHere is a blow-by-blow description of each stage:
Using ipchainsFirst, check that you have the version of ipchains that this document refers to:
Note that I recommend 1.3.4 (which has no long options, like `--sport'), or 1.3.8 or above; these are very stable.
ipchains has a fairly detailed manual page (
There is also an excellent quick reference card by Scott Bronson in the source package, in both A4 and US Letter PostScript(TM).
There are several different things you can do with
There are several ways to manipulate rules inside a chain:
There are a few operations for masquerading, which are in
The final (and perhaps the most useful) function allows you to check what would happen to a given packet if it were to traverse a given chain.
What You'll See When Your Computer Starts UpBefore any ipchains commands have been run (be careful: some distributions run ipchains in their initialization scripts), there will be no rules in any of the built-in chains (`input', `forward' and `output'), and each of the chains will have a policy of ACCEPT. This is as wide-open as you can get.
Operations on a Single RuleThis is the bread-and-butter of ipchains; manipulating rules. Most commonly, you will probably use the append (-A) and delete (-D) commands. The others (-I for insert and -R for replace) are simple extensions of these concepts.
Each rule specifies a set of conditions the packet must meet, and what to do if it meets them (a `target'). For example, you might want to deny all ICMP packets coming from the IP address 127.0.0.1. So in this case our conditions are that the protocol must be ICMP and that the source address must be 127.0.0.1. Our target is `DENY'.
127.0.0.1 is the `loopback' interface, which you will have even if you have no real network connection. You can use the `ping' program to generate such packets (it simply sends an ICMP type 8 (echo request) which all cooperative hosts should obligingly respond to with an ICMP type 0 (echo reply) packet). This makes it useful for testing.
You can see here that the first ping succeeds (the `-c 1' tells ping to only send a single packet).
Then we append (-A) to the `input' chain, a rule specifying that for packets from 127.0.0.1 (`-s 127.0.0.1') with protocol ICMP (`-p ICMP') we should jump to DENY (`-j DENY').
Then we test our rule, using the second ping. There will be a pause before the program gives up waiting for a response that will never come.
We can delete the rule in one of two ways. Firstly, since we know that it is the only rule in the input chain, we can use a numbered delete, as in:
To delete rule number 1 in the input chain.
The second way is to mirror the -A command, but replacing the -A with -D. This is useful when you have a complex chain of rules and you don't want to have to count them to figure out that it's rule 37 that you want to get rid of. In this case, we would use:
The syntax of -D must have exactly the same options as the -A (or -I
or -R) command. If there are multiple identical rules in the same
chain, only the first will be deleted.
Filtering SpecificationsWe have seen the use of `-p' to specify protocol, and `-s' to specify source address, but there are other options we can use to specify packet characteristics. What follows is an exhaustive compendium.
Specifying Source and Destination IP AddressesSource (-s) and destination (-d) IP addresses can be specified in four ways. The most common way is to use the full name, such as `localhost' or `www.linuxhq.com'. The second way is to specify the IP address such as `127.0.0.1'.
The third and fourth ways allow specification of a group of IP addresses, such as `199.95.207.0/24' or `199.95.207.0/255.255.255.0'. These both specify any IP address from 199.95.207.0 to 199.95.207.255 inclusive; the digits after the `/' tell which parts of the IP address are significant. `/32' or `/255.255.255.255' is the default (match all of the IP address). To specify any IP address at all `/0' can be used, like so:
This is rarely used, as the effect above is the same as not specifying the `-s' option at all.
Specifying InversionMany flags, including the `-s' and `-d' flags can have their arguments preceded by `!' (pronounced `not') to match addresses NOT equal to the ones given. For example. `-s ! localhost' matches any packet not coming from localhost.
Don't forget the spaces around the `!': they really are needed.
Specifying ProtocolThe protocol can be specified with the `-p' flag. Protocol can be a number (if you know the numeric protocol values for IP) or a name for the special cases of `TCP', `UDP' or `ICMP'. Case doesn't matter, so `tcp' works as well as `TCP'.
The protocol name can be prefixed by a `!', to invert it, such as `-p ! TCP'.
Specifying UDP and TCP PortsFor the special case where a protocol of TCP or UDP is specified, there can be an extra argument indicating the TCP or UDP port, or an (inclusive) range of ports (but see Handling Fragments below). A range is represented using a `:' character, such as `6000:6010', which covers 11 port numbers, from 6000 to 6010 inclusive. If the lower bound is omitted, it defaults to 0. If the upper bound is omitted, it defaults to 65535. So to specify TCP connections coming from ports under 1024, the syntax would be as `-p TCP -s 0.0.0.0/0 :1023'. Port numbers can be specified by name, eg. `www'.
Note that the port specification can be preceded by a `!', which inverts it. So to specify every TCP packet BUT a WWW packet, you would specify -p TCP -d 0.0.0.0/0 ! www It is important to realize that the specification
-p TCP -d ! 192.168.1.1 www is very different from -p TCP -d 192.168.1.1 ! www The first specifies any TCP packet to the WWW port on any machine but 192.168.1.1. The second specifies any TCP connection to any port on 192.168.1.1 but the WWW port.
Finally, this case means not the WWW port and not 192.168.1.1: -p TCP -d ! 192.168.1.1 ! www
Specifying ICMP Type and CodeICMP also allows an optional argument, but as ICMP doesn't have ports, (ICMP has a type and a code) they have a different meaning.
You can specify them as ICMP names (use
The ICMP names are fairly long: you only need use enough letters to make the name distinct from any other.
Here is a small table of some of the most common ICMP packets:
Note that the ICMP names cannot be preceeded by `!' at the moment.
DO NOT DO NOT DO NOT block all ICMP type 3 messages! (See ICMP Packets below).
Specifying an InterfaceThe `-i' option specifies the name of an interface to match. An
interface is the physical device the packet came in on, or is going
out on. You can use the
The interface for incoming packets (ie. packets traversing the
It is perfectly legal to specify an interface that currently does not
exist; the rule will not match anything until the interface comes up.
This is extremely useful for dial-up PPP links (usually interface
As a special case, an interface name ending with a `+' will match all
interfaces (whether they currently exist or not) which begin with that
string. For example, to specify a rule which matches all PPP
interfaces, the
The interface name can be preceded by a `!' to match a packet which does NOT match the specified interface(s).
Specifying TCP SYN Packets OnlyIt is sometimes useful to allow TCP connections in one direction, but not the other. For example, you might want to allow connections to an external WWW server, but not connections from that server.
The naive approach would be to block TCP packets coming from the server. Unfortunately, TCP connections require packets going in both directions to work at all.
The solution is to block only the packets used to request a connection. These packets are called SYN packets (ok, technically they're packets with the SYN flag set, and the FIN and ACK flags cleared, but we call them SYN packets). By disallowing only these packets, we can stop attempted connections in their tracks.
The `-y' flag is used for this: it is only valid for rules which specify TCP as their protocol. For example, to specify TCP connection attempts from 192.168.1.1: -p TCP -s 192.168.1.1 -y
Once again, this flag can be inverted by preceding it with a `!', which means every packet other than the connection initiation.
Handling FragmentsSometimes a packet is too large to fit down a wire all at once. When this happens, the packet is divided into fragments, and sent as multiple packets. The other end reassembles the fragments to reconstruct the whole packet.
The problem with fragments is that some of the specifications listed above (in particular, source port, destinations port, ICMP type, ICMP code, or TCP SYN flag) require the kernel to peek at the start of the packet, which is only contained in the first fragment.
If your machine is the only connection to an external network, then
you can tell the Linux kernel to reassemble all fragments which pass
through it, by compiling the kernel with
Otherwise, it is important to understand how fragments get treated by
the filtering rules. Any filtering rule that asks for information we
don't have will not match. This means that the first fragment is
treated like any other packet. Second and further fragments won't be.
Thus a rule
However, you can specify a rule specifically for second and further fragments, using the `-f' flag. Obviously, it is illegal to specify a TCP or UDP port, ICMP type, ICMP code or TCP SYN flag in such a fragment rule.
It is also legal to specify that a rule does not apply to second and further fragments, by preceding the `-f' with `!'.
Usually it is regarded as safe to let second and further fragments through, since filtering will effect the first fragment, and thus prevent reassembly on the target host, however, bugs have been known to allow crashing of machines simply by sending fragments. Your call.
Note for network-heads: malformed packets (TCP, UDP and ICMP packets too short for the firewalling code to read the ports or ICMP code and type) are treated as fragments as well. Only TCP fragments starting at position 8 are explicitly dropped by the firewall code (a message should appear in the syslog if this occurs).
As an example, the following rule will drop any fragments going to 192.168.1.1:
Filtering Side EffectsOK, so now we know all the ways we can match a packet using a rule. If a packet matches a rule, the following things happen:
For variety, I'll address these in order of importance.
Specifying a TargetA target tells the kernel what to do with a packet that matches a rule. ipchains uses `-j' (think `jump-to') for the target specification. The target name must be less than 8 letters, and case matters: "RETURN" and "return" are completely different.
The simplest case is when there is no target specified. This type of rule (often called an `accounting' rule) is useful for simply counting a certain type of packet. Whether this rule matches or not, the kernel simply examines the next rule in the chain. For example, to count the number of packets from 192.168.1.1, we could do this:
(Using `ipchains -L -v' we can see the byte and packet counters associated with each rule).
There are six special targets. The first three,
The next one,
The other major special target is
The final special target is
Any other target indicates a user-defined chain (as described in Operations on an Entire Chain below). The packet will begin traversing the rules in that chain. If that chain doesn't decide the fate of the packet, then once traversal on that chain has finished, traversal resumes on the next rule in the current chain.
Time for more ASCII art. Consider two (silly) chains:
`input' `Test' ---------------------------- ---------------------------- | Rule1: -p ICMP -j REJECT | | Rule1: -s 192.168.1.1 | |--------------------------| |--------------------------| | Rule2: -p TCP -j Test | | Rule2: -d 192.168.1.1 | |--------------------------| ---------------------------- | Rule3: -p UDP -j DENY | ----------------------------
Consider a TCP packet coming from 192.168.1.1, going to 1.2.3.4. It
enters the
So the packet path is: v __________________________ `input' | / `Test' v ------------------------|--/ -----------------------|---- | Rule1 | /| | Rule1 | | |-----------------------|/-| |----------------------|---| | Rule2 / | | Rule2 | | |--------------------------| -----------------------v---- | Rule3 /--+___________________________/ ------------------------|--- v
See the section How to Organise Your Firewall Rules for ways to use user-defined chains effectively.
Logging PacketsThis is a side effect that matching a rule can have; you can have the matching packet logged using the `-l' flag. You will usually not want this for routine packets, but it is a useful feature if you want to look for exceptional events.
The kernel logs this information looking like:
This log message is designed to be terse, and contain technical information useful only to networking gurus, but it can be useful to the rest of us. It breaks down like so:
On standard Linux systems, this kernel output is captured by klogd (the kernel logging daemon) which hands it to syslogd (the system logging daemon). The `/etc/syslog.conf' controls the behaviour of syslogd, by specifying a destination for each `facility' (in our case, the facility is "kernel") and `level' (for ipchains, the level used is "info").
For example, my (Debian) /etc/syslog.conf contains two lines which match `kern.info':
These mean that the messags are duplicated in `/var/log/kern.log' and `/var/log/messages'. For more details, see `man syslog.conf'.
Manipulating the Type Of ServiceThere are four seldom-used bits in the IP header, called the Type of Service (TOS) bits. They effect the way packets are treated; the four bits are "Minimum Delay", "Maximum Throughput", "Maximum Reliability" and "Minimum Cost". Only one of these bits is allowed to be set. Rob van Nieuwkerk, the author of the TOS-mangling code, puts it as follows:
Especially the "Minimum Delay" is important for me. I switch it on for "interactive" packets in my upstream (Linux) router. I'm behind a 33k6 modem link. Linux prioritizes packets in 3 queues. This way I get acceptable interactive performance while doing bulk downloads at the same time. (It could even be better if there wasn't such a big queue in the serial driver, but latency is kept down 1.5 seconds now).
Note: obviously, you have no control over incoming packets; you can only control the priority of packets leaving your box. To negotiate priorities with the other end, a protocol like RSVP (which I know nothing about, so don't ask me) must be used.
The most common use is to set telnet & ftp control connections to "Minimum Delay" and FTP data to "Maximum Throughput". This would be done as follows:
The `-t' flag takes two extra parameters, both in hexadecimal. These allow complex twiddling of the TOS bits: the first mask is ANDed with the packet's current TOS, and then the second mask is XORed with it. If this is too confusing, just use the following table:
Andi Kleen goes on to point out the following (mildly edited for posterity): Maybe it would be useful to add an reference to the txqueuelen parameter of ifconfig to the discussion of TOS bits. The default device queue length is tuned for ethernet cards, on modems it is too long and makes the 3 band scheduler (which queues based on TOS) work suboptimally. It is a good idea to set it to a value between 4-10 on modem or single b channel ISDN links: on bundled devices a longer queue is needed. This is a 2.0 and 2.1 problem, but in 2.1 it is a ifconfig flag (with recent nettools), while in 2.0 it requires source patches in the device drivers to change. So, to see maximal benifits of TOS manipulation for modem PPP links, do `ifconfig $1 txqueuelen' in your /etc/ppp/ip-up script. The number to use depends on the modem speed and the amount of buffering in the modem; here's Andi setting me straight again:
The best value for a given configuration needs experiment. If the queues are too short on a router then packets will get dropped. Also of course one gets benefits even without TOS rewriting, just that TOS rewriting helps to give the benefits to non cooperating programs (but all standard linux programs are cooperating).
Marking a PacketThis allows complex and powerful interactions with Alexey Kuznetsov's new Quality of Service implementation, as well as the mark-based forwarding in later 2.1 series kernels. More news as it comes to hand. This option is ignored altogether in the 2.0 kernel series.
Operations on an Entire ChainA very useful feature of ipchains is the ability to group related
rules into chains. You can call the chains whatever you want, as long
as the names don't clash with the built-in chains (
Creating a New ChainLet's create a new chain. Because I am such an imaginative fellow,
I'll call it
It's that simple. Now you can put rules in it as detailed above.
Deleting a ChainDeleting a chain is simple as well.
Why `-X'? Well, all the good letters were taken.
There are a couple of restrictions to deleting chains: they must be empty (see Flushing a Chain below) and they must not be the target of any rule. You can't delete any of the three built-in chains.
Flushing a ChainThere is a simple way of emptying all rules out of a chain, using the `-F' command.
If you don't specify a chain, then all chains will be flushed.
Listing a ChainYou can list all the rules in a chain by using the `-L' command.
The `refcnt' listed for
If the chain name is omitted, all chains are listed, even empty ones.
There are three options which can accompany `-L'. The `-n' (numeric)
option is very useful as it prevents
The `-v' options shows you all the details of the rules, such as the the packet and byte counters, the TOS masks, the interface, and the packet mark. Otherwise these values are omitted. For example:
Note that the packet and byte counters are printed out using the suffixes `K', `M' or `G' for 1000, 1,000,000 and 1,000,000,000 respectively. Using the `-x' (expand numbers) flag as well prints the full numbers, no matter how large they are.
Resetting (Zeroing) CountersIt is useful to be able to reset the counters. This can be done with the `-Z' (zero counters) option. For example:
The problem with this approach is that sometimes you need to know the counter values immediately before they are reset. In the above example, some packets could pass through between the `-L' and `-Z' commands. For this reason, you can use the `-L' and `-Z' together, to reset the counters while reading them. Unfortunately, if you do this, you can't operate on a single chain: you have to list and zero all the chains at once.
Setting PolicyWe glossed over what happens when a packet hits the end of a built-in
chain when we discussed how a packet walks through chains in
Specifying a Target above. In this case,
the policy of the chain determines the fate of the packet. Only
built-in chains (
The policy can be any of the first four special targets:
It is also important to note that a
Operations on MasqueradingThere are several parameters you can tweak for IP Masquerading. They
are bundled with
The IP Masquerading command is `-M', and it can be combined with `-L' to list currently masqueraded connections, or `-S' to set the masquerading parameters.
The `-L' command can be accompanied by `-n' (show numbers instead of hostnames and port names) or `-v' (show deltas in sequence numbers for masqueraded connection, just in case you care).
The `-S' command should be followed by three timeout values, each in seconds: for TCP sessions, for TCP sessions after a FIN packet, and for UDP packets. If you don't want to change one of these values, simply give a value of `0'.
The default values are listed in `/usr/src/linux/include/net/ip_masq.h', currently 15 minutes, 2 minutes and 5 minutes respectively.
The most common value to change is the first one, for FTP (see FTP Nightmares below).
Note the problems with setting timeouts listed in I can't set masquerading timeouts!.
Checking a PacketSometimes you want to see what happens when a certain packet enters
your machine, such as for debugging your firewall chains.
You specify which chain to test the packet on by following the `-C'
argument with its name. Whereas the kernel always starts traversing
on the
The details of the `packet' are specified using the same syntax used to specify firewall rules. In particular, a protocol (`-p'), source address (`-s'), destination address (`-d') and interface (`-i') are compulsory. If the protocol is TCP or UDP, then a single source and a single destination port must be specified, and a ICMP type and code must be specified for the ICMP protocol (unless the `-f' flag is specified to indicate a fragment rule, in which case these options are illegal).
If the protocol is TCP (and the `-f' flag is not specified), the `-y' flag may be specified, to indicate that the test packet should have the SYN bit set.
Here is an example of testing a TCP SYN packet from 192.168.1.1 port 60000 to 192.168.1.2 port www, coming in the eth0 interface, entering the `input' chain. (This is a classic incoming WWW connection initiation):
Multiple Rules at Once and Watching What HappensSometimes a single command line can result in multiple rules being
effected. This is done in two ways. Firstly, if you specify a
hostname which resolves (using DNS) to multiple IP addresses,
So if the hostname `www.foo.com' resolves to three IP addresses, and
the hostname `www.bar.com' resolves to two IP addresses, then the
command `ipchains -A input -j reject -s www.bar.com -d www.foo.com'
would append six rules to the
The other way to have
Personally, I don't like the `-b' option much; if you want convenience, see Using ipchains-save below.
The -b option can be used with the insert (`-I'), delete (`-D') (but not the variation which takes a rule number), append (`-A') and check (`-C') commands.
Another useful flag is `-v' (verbose) which prints out exactly what
4.2 Useful ExamplesI have a dialup PPP connection (
I don't mind people trying to ftp to my machine while I'm online
(
This setup is fairly simple, because there are currently no other boxes on my internal network.
I don't want any local process (ie. Netscape, lynx etc.) to connect to doubleclick.net:
Now I want to set priorities on various outgoing packets (there isn't
much point in doing it on incoming packets). Since I have a fair
number of these rules, it makes sense to put them all in a single
chain, called
Minimum delay for web traffic & telnet.
Low cost for ftp data, nntp, pop-3:
There are a few restrictions on packets coming in the ppp0 interface: let's create a chain called `ppp-in':
Now, no packets coming in
I allow UDP packets in for DNS (I run a caching nameserver which forwards all requests to 203.29.16.1, so I expect DNS replies from them only), incoming ftp, and return ftp-data only (which should only be going to a port above 1023, and not the X11 ports around 6000).
I allow TCP reply packets back in
Finally, local-to-local packets are OK:
Now, my default policy on the
NOTE: I wouldn't set up my chains in this order, as packets might get through while I'm setting up. Safest is usually to set the policy to DENY first, then insert the rules. Of course, if your rules require DNS lookups to resolve hostnames, you could be in trouble.
Using ipchains-saveSetting up firewall chains just the way you want them, and then trying to remember the commands you used so you can do them next time is a pain.
So,
Using ipchains-restore
If a user-defined chain is found in the input,
For example:
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