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The Linux 3Dfx HOWTO
Bernd Kreimeier (
bk@gamers.org
)
v1.16, 6 February 1998
This document describes 3Dfx graphics accelerator chip support for Linux. It lists some supported hardware, describes how to configure the drivers, and answers frequently asked questions.
1.
Introduction
1.1 Contributors and Contacts
1.2 Acknowledgments
1.3 Revision History
1.4 New versions of this document
1.5 Feedback
1.6 Distribution Policy
2.
Graphics Accelerator Technology
2.1 Basics
2.2 Hardware configuration
2.3 A bit of Voodoo Graphics (tm) architecture
3.
Installation
3.1 Installing the board
3.2 Setting up the Displays
3.3 Installing the Glide distribution
4.
Answers To Frequently Asked Questions
5.
FAQ: Requirements?
5.1 What are the system requirements?
5.2 Does it work with Linux-Alpha?
5.3 Which 3Dfx chipsets are supported?
5.4 Is the Voodoo Rush (tm) supported?
5.5 Which boards are supported?
5.6 How do boards differ?
5.7 What about AGP?
6.
FAQ: Voodoo Graphics (tm)? 3Dfx?
6.1 Who is 3Dfx?
6.2 Who is Quantum3D?
6.3 What is the Voodoo Graphics (tm)?
6.4 What is the Voodoo Rush (tm)?
6.5 What is the Voodoo 2 (tm)?
6.6 What is VGA pass-though?
6.7 What is Texelfx or TMU?
6.8 What is a Pixelfx unit?
6.9 What is SLI mode?
6.10 Is there a single board SLI setup?
6.11 How much memory? How many buffers?
6.12 Does the Voodoo Graphics (tm) do 24 or 32 bit color?
6.13 Does the Voodoo Graphics (tm) store 24 or 32 bit z-buffer per pixel?
6.14 What resolutions does the Voodoo Graphics (tm) support?
6.15 What texture sizes are supported?
6.16 Does the Voodoo Graphics (tm) support paletted textures?
6.17 What about overclocking?
6.18 Where could I get additional info on Voodoo Graphics (tm)?
7.
FAQ: Glide? TexUS?
7.1 What is Glide anyway?
7.2 What is TexUS?
7.3 Is Glide freeware?
7.4 Where do I get Glide?
7.5 Is the Glide source available?
7.6 Is Linux Glide supported?
7.7 Where could I post Glide questions?
7.8 Where to send bug reports?
7.9 Who is maintaining it?
7.10 How can I contribute to Linux Glide?
7.11 Do I have to use Glide?
7.12 Should I program using the Glide API?
7.13 What is the Glide current version?
7.14 Does it support multiple Texelfx already?
7.15 Is Linux Glide identical to DOS/Windows Glide?
7.16 Where to I get information on Glide?
7.17 Where to get some Glide demos?
7.18 What is ATB?
8.
FAQ: Glide and XFree86?
8.1 Does it run with XFree86?
8.2 Does it only run full screen?
8.3 What is the problem with AT3D/Voodoo Rush (tm) boards?
8.4 What about GLX for XFree86?
8.5 Glide and commerical X Servers?
8.6 Glide and SVGA?
8.7 Glide and GGI?
9.
FAQ: OpenGL/Mesa?
9.1 What is OpenGL?
9.2 Where to get additional information on OpenGL?
9.3 Is Glide an OpenGL implementation?
9.4 Is there an OpenGL driver from 3Dfx?
9.5 Is there a commercial OpenGL for Linux and 3Dfx?
9.6 What is Mesa?
9.7 Does Mesa work with 3Dfx?
9.8 How portable is Mesa with Glide?
9.9 Where to get info on Mesa?
9.10 Where to get information on Mesa Voodoo?
9.11 Does Mesa support multitexturing?
9.12 Does Mesa support single pass trilinear mipmapping?
9.13 What is the Mesa "Window Hack"?
9.14 How about GLUT?
10.
FAQ: But Quake?
10.1 What about that 3Dfx GL driver for Quake?
10.2 Is there a 3Dfx based glQuake for Linux?
10.3 Does glQuake run in an XFree86 window?
10.4 Known Linux Quake problems?
10.5 Know Linux Quake security problems?
10.6 Does LinuxQuake use multitexturing?
10.7 Where can I get current information on Linux glQuake?
11.
FAQ: Troubleshooting?
11.1 Has this hardware been tested?
11.2 Failed to change I/O privilege?
11.3 Does it work without root privilege?
11.4 Displayed images looks awful (single screen)?
11.5 The last frame is still there (single or dual screen)?
11.6 Powersave kicks in (dual screen)?
11.7 My machine seem to lock (X11, single screen)?
11.8 My machine locks (single or dual screen)?
11.9 My machine locks (used with S3 VGA board)?
11.10 No address conflict, but locks anyway?
11.11 Mesa runs, but does not access the board?
11.12 Resetting dual board SLI?
11.13 Resetting single board SLI?
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